![]() Making the games sound simple by saying ” Do (Insert here) to win” isn’t really a compelling arguement… nor does it make you sound smart… That’d be like me just saying the Sonic stages in SA2 are “hold forward to win”, the Tails stages “shoot to win” (Even though that one’s not too far from the truth), and Knuckles stages “Dig to win”. Saying the Modern games are “Lol Boost to Win” is a lackluster way to defend your side. The level design was fantastic, and probably the best in the 3D games, along with SA1. ![]() Generations has tons of alternate routes and platforming. While I will admit, Unleashed and Colors are pretty linear (SA2 can’t really hide it’s linearity either though…), You can’t say that at all about Generations. ![]()
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